Non-fungible tokens (NFTs) have been on the rise for the better part of the year. Celebrities, global icons, companies like Playboy and other various entities are all becoming part of blockchain history by launching their own NFT collections. One of the notable individuals in the NFT world currently is 12-year-old Benyamin Ahmed.
At the tender age of 12, Benyamin is already making inroads in the NFT world having earlier launched an NFT collection called Weird Whales that earned him $400,000 within 2 months.
The young creator has been building on his previous success to launch even bigger NFT projects. He has partnered with Boring Bananas Co developers to create Non-Fungible Heroes (NFH), a collection featuring 8,888 comic book-esque characters. The collection launched on September 18 and was an instant hit – selling out within 8 minutes. Data from Dune Analytics shows that the project has transacted over 2,000 Ethereum in volume.
The NFH collection features villains, heroes and gods, each with their own storyline. The characters were created by artists from Marvel, Disney and Nickelodeon.
The success of these NFT projects came as a surprise to Ahmed who understands that nothing is ever assured in the online world. He told CNBC that the creation was all an adrenaline rush as one is never sure how popular a product will be until the public experiences it.
NFTs for the media and entertainment industry
Ahmed is a crucial part of the NFH team as he works as a developer on the team. He is mainly focused on technical support as he answers queries about the project. He also helps create the project’s smart contracts.
Having started coding at the age of 5, he has since been improving his programming skills. Working as part of NFH exposes him to various skilled programmers from whom he can learn.
For his work on the project, he is given a percentage of the earnings from the initial sales, he however did not disclose the specific percentage.
For Ahmed, the NFH collection is not a quick cash grab. Instead, NFH is on a mission to build something that will disrupt the media and entertainment industry. The ultimate goal for the project is to become the first NFT to hit theatres. This will be the ultimate example of how Web 3.0 can impact industries.
NFH is looking to fund its vision by saving most of the money earned from the initial NFT sale. It will then use the money to grow the business and increase production. NFH earns 5% on resold tokens, hence secondary sales have now become a recurring income stream for the project.
Even though Ahmed is already financially successful at the age of 12, Ahmed values the community that comes with NFTs more than the money. Crypto might seem to be exclusive for programmers and traders, but it has a creative and highly educative community that are ready to push blockchain deeply into the mainstream.